I started in Computer Science with a specialization in AI and ML, but what interested me most was not just solving problems through code it was understanding what happens before something gets built. Why is a feature needed? What change is it trying to create? That curiosity pulled me toward design.
I began as a self-taught UX designer in a consultancy, where working across multiple projects gave me a strong foundation in experimentation and adaptability. Later, at MakeMyTrip, I worked on products at scale for millions of users, which shaped how I think about design beyond visuals as a balance of systems, business goals, user needs, and technical feasibility.
To deepen that perspective, I chose to pursue my Master’s in Human-Computer Interaction at Indiana University Bloomington. That experience has helped me grow into a more strategic product designer, one who thinks across interaction design, product lifecycle, business context, and market feasibility.
Outside of work, I enjoy experimenting at the intersection of design, technology, and Generative AI. I build side projects like AI-powered photo booths, journaling jars, and personal library apps, and I code interactive UI prototypes using real data. I also mentor 30+ students as an ADPList Campus Leader and was the First Runner-Up at the Claude Hackathon 2026.
What I'm into right now

AI tools

Minimal interfaces

Street photography

Design systems

Frappuccino

Long walks

Ramen

Sketching in coffee shops

Starbucks

Ambient music

Room Aesthetics
The values
behind my work
Courage
I take initiative, explore new ideas, and make decisions even when the path isn’t clear.
Adaptability
I stay flexible, learn quickly, and adjust to challenges without losing direction or focus.
Honesty
I communicate openly, give feedback, and focus on what truly matters for the outcome.
Teamwork
I love collaborating, ownership, and believe the best results come from teamwork.






